Scribe's Log
Records of changes to the realm
Day LogJune 5, 2026
Stranger Depths
"Deeper runs now look better, move better, and stay easier to read."
- Deeper endless floors now shift through more distinct dungeon themes
- Fixed enemy rendering bugs that could make battles harder to read
- Dungeon fog and room-to-room transitions now animate more smoothly during runs
- Portals, shops, and quest interactions now behave more reliably
Day LogMay 31, 2026
Tighter Dungeon Runs
"Every floor now pushes the run forward."
- Endless dungeon floors are now smaller and tighter
- Paths are clearer, with less empty space between fights
- Enemy and side-room placement now makes each floor read better at a glance
Day LogMay 29, 2026
Deeper Floor Flow
"Runs now unfold room by room."
- Endless dungeon floors now flow through connected rooms
- Run progress now holds together more reliably
- Dungeon visuals are easier to read during play
- A round of gameplay fixes cleaned up rough edges across runs
Day LogMay 25, 2026
Surer Steps
"Runs answer faster, sound better, and stumble less."
- You have footstep sounds now
- Dungeon runs and party flow are more reliable
- Several gameplay and interface bugs have been cleaned up
- The town merchant now carries a full stock
- Movement and connection feedback are steadier during live play